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   Final Short Critique: 
   Broken

   Director:
Alex Ferrari
   Production Company : The Enigma Factory
   Distribution: No Exclusive Distribution
   Budget: $8,000
   Genre: Action/Suspense

   Running Time: 19 min. 30 sec.

   Release Dates: January 10, 2005
   Website: http://www.whatisBroken.com
   Trailer: http://www.whatisBroken.com

   Review Date:
January 15, 2006
   Reviewed By: Jeremy Hanke

When Bonnie Clayton (Samantha Jane Polay) wakes up in her bed after a terrifying nightmare, she has no clue that her nightmare will resemble a pleasant daydream when her actual life catches up with her.

Read ReviewPurchase_link So begins Alex Ferrari's directorial debut, Broken. What is special about Broken is that it is designed to push all boundaries about what you can do with "no money". As such, while the storyline that's actually shown in this short film is extremely brief and inconclusive, it's designed to be seen as twenty minutes that could have easily been ported straight out of a two hour action blockbuster. This makes reviewing it challenging, but I've always been up for a good challenge, so let us carry on.

When Bonnie stumbles from her room to get a drink of OJ from the fridge after waking up from her bad dream, she discovers that she is not alone in her apartment. At first she suspects that her boyfriend, Christian, is in the house with her, but quickly reassesses this when she realizes that the man and woman who now lurk in the shadows are people she's never seen before. She doesn't have time to dwell on this due to the fact that she's quickly knocked out by the overly athletic female and strapped to an antique wheel chair. When she finally comes to, she finds that she's in a ruined basement that seems to have come straight from Midway's video game, The Suffering.

Held against her will she must discover who the man who holds her is and who the mysterious "Management" that he works for is.

Strange psychopaths of all shades
show up in Bonnie's kidnapping...
...yet some of them seem more
anxious for her death than others.

Content
As I mentioned before, Broken was designed to feel like it was taken from a much larger piece, which it does. This also means that the ending that is placed at the end of this film feels rather forced and slapped on. Because of that, trying to untangle the ending that is in play currently is very difficult indeed. In the end, the film feels somewhat like a 20 minute trailer with an ending that could easily be a red-herring in the feature film.

Despite the issues with the enigmatic ending, the writing and acting in Broken are good with nice work done by Bonnie and the scarlet-clad Duncan (Paul Gordon). Christian (Derek Evans) does a solid job in a Solid Snake-sort of character (Metal Gear Solid reference, for those who don't play video games.), but has a noticeable fumble with line delivery when he says, "C'mon, man. Let's not make this personal," when he is first talking to the scar-faced Duncan. In a full length feature this would be unnoticeable, but, when the character in question only has a few lines, then each one is very noticeable.

In the end, this film is not so much about it's singular content as much as it is about possibility. It is the packaged possibility of what a feature film could be and what can be accomplished for no budget in the action-adventure field.

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