Origins of MicroFilmmaker Magazine: The Existential Case of the Virtual Kevin Project (Editorial/Article)

Posted by on Aug 5, 2016 in Articles, Behind-the-Scenes, CrossMedia Snapshots, Editorials, Featured, MicroFilmmaking, Retrospectives | 0 comments

For me to ever have created MicroFilmmaker Magazine in 2005, two key elements had to occur in my life. The first was that, in 2003, I make a narrative first film called Commissioned, which revolved around the world of commissioned computer sales, that broke all the cardinal rules of Indie filmmaking and suffered because of it. (The audio ended up being so bad that the film couldn’t be salvaged, even after a year of redubbing, due to the fact that two actors never returned to loop their work.)

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The Force Is Strong With This One: First Time Writer/Director, Jamie Buckner, Tells What He Learned From The Masters (Article/Interview)

Posted by on Jul 29, 2016 in Articles, Featured, Industry, Interviews, MicroFilmmaking | 0 comments

Jamie Buckner, writer/director of Split, set to be released through Gravitas Ventures on August 2 digitally on iTunes, Amazon, and VUDU, has had the opportunity to work with a film fan’s wet dream of who’s who in Hollywood, from Stephen Spielberg (The BFG, Bridge of Spies) and Martin Scorsese (The Wolf of Wall Street, Hugo) to Cameron Crowe (Roadies, Aloha) and Nora Ephron (Julie & Juila, You've Got Mail). Jamie answers a few questions about lessons learned from these titans of the silver screen and how he applied them to making his first feature.

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Nu-Media Breakthrough: Pokemon Go Filmmaking Challenge (Editorial/Contest)

Posted by on Jul 15, 2016 in Articles, Contests, CrossMedia Snapshots, Featured, Industry, MicroFilmmaking, News, News about Contests | 0 comments

Pokemon GO Players in central park. (Photo courtesy of Eli Blumenthal/USA TODAY )

Pokemon GO Players in central park. (Photo courtesy of Eli Blumenthal/USA TODAY )

As MicroFilmmaker explores new media and content creation as it happens, we would be remiss to not shine the light on the Pokemon GO phenomenon, which is taking over the world.

The potential for geocaching storytelling that we’ve been talking about for years may begin to be unleashed for other creatives in the wake of this!

And regardless of how long it lasts, hopefully some of our readers are already grabbing footage and developing a documentary about the Pokeman GO phenomenon.

In fact, we’d like to challenge you to create 5 minute short films on how Pokemon GO is effecting members of your local community–wherever you’re from!

To get you started, here’s a 2 1/2 minute BTS short from the folks at Schmoes Know and Collider.com!

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Overcoming Creative Block: Lessons Learned through “The Debt” (Article/Retrospective)

Posted by on Apr 22, 2016 in Articles, Behind-the-Scenes, Featured, Interviews, MicroFilmmaking, Retrospectives | 1 comment

Filmmaking is a storytelling process. But what do you do when you can’t find the right story to tell? Sometimes it’s just a matter of getting out there and letting the story come to you. As a filmmaker, there’s nothing more frustrating than feeling like you don’t have a story to tell. When I was a kid, this wasn't a problem. Back then, I made movies for the pure joy of it. I wasn't thinking ahead to the third act. The stories just happened, one moment after another.

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Cold Shivers: AMC-backed Shudder Labs Mentors Horror Filmmakers

Posted by on Feb 20, 2016 in Featured, Industry, MicroFilmmaking, News, Press Releases | 1 comment

Shudder, the horror streaming video service backed by AMC Networks, has launched Shudder Labs, an intimate and immersive workshop for aspiring genre filmmakers. Shudder Labs is a one-of-a-kind retreat that will bolster and support the next generation of horror storytellers as they develop their projects under the guidance of established creators and tastemakers.

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