Audio Workflow: How To Sync Dialog Wild-Lines To Picture Using Revoice Pro (Video/Tutorial)

Posted by on Nov 6, 2015 in Featured, Tutorials, Video: Tutorial, Videos, Walk Throughs | 85 comments

In this featurette, Production Sound Mixer Jonah Guelzo gives you an inside look at one of his go-to tools to maximize the use of your on-set dialog recordings. At times, you can run into all sorts of problematic sound situations. By recording wild-lines, you allow yourself the versatility needed for later on in the mix.

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Colchester Film Festival: 60 Hour Film Challenge (Festival Press Release)

Posted by on Aug 28, 2015 in Events, Featured, Festivals, Industry, MicroFilmmaking, News, Press Releases | 0 comments

Colchester Film Festival is hosting its annual 60 hour Film Challenge from the 2nd to the 5th of October this year. Over 200 films were completed at last year's challenge. Filmmakers from across the world are challenged to write shoot and edit a film between 2 and 5 minutes in length in just 60 hours. The challenge is free to enter and teams can register online until the 1st of October. The challenge begins on Friday 2nd October at 8pm (BST). Teams will receive an e-mail containing a title, line of dialogue and...

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A New View of People: Reallusion Unveils Character Animation Winners (Industry/Contest Press Release)

Posted by on Aug 12, 2015 in Events, Featured, Industry, News, News about Contests, Press Releases, Trade Shows | 0 comments

Designed by Finalist Andre Peisker

An example of the sort of work created for this contest. (Designed by Finalist Andre Peisker)

Los Angeles, CA, August 11, 2015 – After 3 months of intense participation from members of Polycount and Reallusion’s animator communities, the Game Character Animation Contest has now ended with dozens of awesome entries that made the overall judging process very challenging! Our judges carefully deliberated over each category, and each runner-up, making sure to consider not just the quality of each entry, but their length, effort, working in progress post, and final delivery.

Check out the Contest Winners & Best Of Animation Showreel

Indie Game developers using iClone Animation Pipeline & Unity

Indies are Saving time, Winning awards
and getting Funding for their games.

RGBird Games is a two-person game studio that achieved Steam Greenlight in less than 9 days for their game, Mute. RGBird uses iClone for 3D character design and animation.

Pixel Ripped is a game created in Unity for the Oculus Rift and has achieved funding based on their wildly popular prototype.

About Reallusion Inc.

Headquartered in Silicon Valley, Reallusion is a leadingedge software developer providing cinematic animation tools for PC, Mac and mobile platforms. Reallusion’s pioneering storytelling technology excelling at character animation, facial morphing and voice lip sync allows fast creation of interactive avatars for 3D real-time filmmaking and previsualization for professional postproduction. Their powerful yet easy-to-use tools make character animation accessible to both Mac and PC users of all skill levels. Reallusion’s development of core technologies and growing base of intellectual property firmly establish the company as power among emerging technology innovators, furthering their graphic and imaging embedded kernels to top-brand device manufacturers worldwide. http://www.reallusion.com/ read more

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