CINEMA 4D R15: Anticipated Features (Preview)

Posted by on Aug 19, 2013 | 0 comments

As we get closer to the shipping release of Cinema 4D release 15 (C4Dr15), let’s go over what all we can expect to find in C4Dr15, according to Maxon(I know we at MFM are definitely intrigued by the new beveling tool and the “Amplify” brush–which sounds as though it functions like the Bloat tool in Photoshop’s Liquify–as these could simplify and speed up modeling tremendously!)

Key Highlights of CINEMA 4D Release 15

Rendering Enhancements – The new Team Render brings control over all surplus processing power in a network, a new irradiance caching algorithm has been added for faster approximation of Global Illumination, as well as improved ambient occlusion.

Modeling Enhancements – An all-new interactive beveling tool for improved manipulation and control over object edges and curves, results in clean, efficient meshes.

Improved Typographic Tools – Enhanced typographic, text editing and control capabilities over MoText and Text Splines are now available directly in the 3D view.

Dynamic Sculpting – Improved dynamic sculpting tools include advanced masking, mirroring, duplication options, as well as the new Amplify brush to interactively inflate, and use new draw modes to sculpt lines and areas defined by lasso, polygonal drawing or a rectangle.

Miscellaneous Workflow, Modeling and Animation Improvements include a powerful texture management tool to control texture links, new Grass Material, Camera Crane rig to simulate real-life Jib crane shots, and more.

To view a list of the complete feature set in CINEMA 4D Release R15 and to see the software in action, click here.

Pricing, Availability / Upgrade Path

CINEMA 4D Release 15 is scheduled to ship September, 2013. Additional pricing and distribution information is available at Maxon’s Website. Available for both Mac OS X and Windows. Recommended system requirements can be found here.

Stay tuned for more information on C4D r15 here at MFM!

The director of two feature length films and half a dozen short films, Jeremy Hanke founded MicroFilmmaker Magazine to help all no-budget filmmakers make better films. The second edition of his well-received book on low-budget special effects techniques, GreenScreen Made Easy, (which he co-wrote with Michele Yamazaki) is being released by MWP in fall 2016. He's curently working on the sci-fi collaborative community, World of Depleted, and directed the debut action short in this series, Depleted: Day 419 .

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